Frequently Asked Question
Patch 1.0.1 is live on PlayStation 5 and Xbox Series! In this patch, we made some improvements and fixed stability, gameplay, and visual bugs.
Improvements:
General performance and optimization improvements.
Improved Calvin's hand visuals in the care scene ("A New Day").
Improved Calvin's jacket visuals in some animations.
(Xbox Series X|S) Reduced ghosting on the low-health screen effect during fast movement.
(Xbox Series X|S) Improved shadow quality in low-lit areas.
Stability bug fixes:
Fixed a rare crash in "A New Day."
Fixed a rare crash after the arena fight in "Cold Comfort."
Fixed a rare crash when the player jumped into the living room in "Holloway Manor."
(Xbox Series X|S) Fixed a rare Out of Memory crash in "A Sight for Sore Eyes".
Gameplay bug fixes:
Fixed the shotgun getting stuck in a looping reload animation.
Fixed levers becoming unusable when the interaction was interrupted by another action.
Fixed a bug where some enemies could not attack Calvin if he was standing on a dead body.
Fixed achievement progress when save files were transferred to another console.
Fixed a bug where subtitles could be missed.
Fixed a bug where the lever could become inactive if the player approached it too quickly in the fire department in "The Wake-Up Call."
Fixed a bug where the player could be thrown outside the level boundaries if they stayed close to a crane’s claw in "The Wake-Up Call."
Fixed an issue where the Prism could be removed during puzzle validation in "A Sight for Sore Eyes."
Fixed an issue that could lead to the player becoming soft-locked in a death loop in "A Sight for Sore Eyes."
Fixed a door that could be opened despite the Shoggoth barrier in "A Sight for Sore Eyes."
Fixed an issue that could cause the player to become stuck during sinkhole activation in "Holloway Manor."
Fixed a bug where some sounds were not affected by the sound level settings.
Visual bug fixes:
Fixed a rare issue where the video scene in the main menu was missing.
Fixed several issues with Slither worms hanging in the air.
Fixed Calvin’s behavior on ladders when attacked by the Slither.
Fixed a visual glitch when Calvin changed weapons.
Fixed rare visual artifacts during cutscenes.
Fixed the third lamp not lighting up during the brain puzzle in "A Sight for Sore Eyes."
Fixed lighting bugs in "Holloway Manor."
Fixed a lighting bug at the church pier in "The Wake-Up Call."
Fixed a bug that caused very dense fog during the boss fight in "Time and Tide."
Fixed the camera transition from cutscene to gameplay in "Cold Comfort."
Fixed room name text not fitting within the map boundaries in several languages.
Fixed the UI notification visuals on screens with aspect ratios other than 16:9.
Fixed several instances of missing textures.
Fixed several instances of missing collisions.