Frequently Asked Question

The Sinking City 2 — Patch 1.0.1 (Consoles). Aug 25, 2026
Last Updated 21 hours ago

Patch 1.0.1 is live on PlayStation 5 and Xbox Series! In this patch, we made some improvements and fixed stability, gameplay, and visual bugs.

Improvements:

  • General performance and optimization improvements.

  • Improved Calvin's hand visuals in the care scene ("A New Day").

  • Improved Calvin's jacket visuals in some animations.

  • (Xbox Series X|S) Reduced ghosting on the low-health screen effect during fast movement.

  • (Xbox Series X|S) Improved shadow quality in low-lit areas.


Stability bug fixes:

  • Fixed a rare crash in "A New Day."

  • Fixed a rare crash after the arena fight in "Cold Comfort."

  • Fixed a rare crash when the player jumped into the living room in "Holloway Manor."

  • (Xbox Series X|S) Fixed a rare Out of Memory crash in "A Sight for Sore Eyes".


Gameplay bug fixes:

  • Fixed the shotgun getting stuck in a looping reload animation.

  • Fixed levers becoming unusable when the interaction was interrupted by another action.

  • Fixed a bug where some enemies could not attack Calvin if he was standing on a dead body.

  • Fixed achievement progress when save files were transferred to another console.

  • Fixed a bug where subtitles could be missed.

  • Fixed a bug where the lever could become inactive if the player approached it too quickly in the fire department in "The Wake-Up Call."

  • Fixed a bug where the player could be thrown outside the level boundaries if they stayed close to a crane’s claw in "The Wake-Up Call."

  • Fixed an issue where the Prism could be removed during puzzle validation in "A Sight for Sore Eyes."

  • Fixed an issue that could lead to the player becoming soft-locked in a death loop in "A Sight for Sore Eyes."

  • Fixed a door that could be opened despite the Shoggoth barrier in "A Sight for Sore Eyes."

  • Fixed an issue that could cause the player to become stuck during sinkhole activation in "Holloway Manor."

  • Fixed a bug where some sounds were not affected by the sound level settings.


Visual bug fixes:

  • Fixed a rare issue where the video scene in the main menu was missing.

  • Fixed several issues with Slither worms hanging in the air.

  • Fixed Calvin’s behavior on ladders when attacked by the Slither.

  • Fixed a visual glitch when Calvin changed weapons.

  • Fixed rare visual artifacts during cutscenes.

  • Fixed the third lamp not lighting up during the brain puzzle in "A Sight for Sore Eyes."

  • Fixed lighting bugs in "Holloway Manor."

  • Fixed a lighting bug at the church pier in "The Wake-Up Call."

  • Fixed a bug that caused very dense fog during the boss fight in "Time and Tide."

  • Fixed the camera transition from cutscene to gameplay in "Cold Comfort."

  • Fixed room name text not fitting within the map boundaries in several languages.

  • Fixed the UI notification visuals on screens with aspect ratios other than 16:9.

  • Fixed several instances of missing textures.

  • Fixed several instances of missing collisions.

Please Wait!

Please wait... it will take a second!